Ready player one

No cover

Ernest Cline: Ready player one (Spanish language, 2018)

476 pages

Spanish language

Published March 26, 2018

OCLC Number:
1029486585

View on OpenLibrary

4 stars (12 reviews)

Estamos en el año 2045 y, como el resto de la humanidad, Wade Watts prefiere mil veces el videojuego de OASIS al cada vez más sombrío mundo real. Se asegura que esconde las diabólicas piezas de un rompecabezas cuya resolución conduce a una fortuna incalculable. Las claves del enigma están basadas en la cultura de finales del siglo XX y, durante años, millones de humanos han intentado dar con ellas, sin éxito.

11 editions

A great book for videogame enthusaists and those who love 80's culture.

5 stars

A great story regarding a late teen engaging in a video game quest with real-world impact. Set in a dystopian future, the tale gives you a blend of a virtual world learing to positive and meaningful real-life changes.

The story is told with enthusiasm and gives you a great insight into a late teen learning there is more to life than a virtual world. It also teaches you persistance, may lead to mindblowing results.

Review of 'Ready Player One (Ready Player One, #1)' on 'Goodreads'

3 stars

Devo dire che è stata una buona lettura. Sicuramente tiene viva l'attenzione del lettore, procede spedito e senza sviluppi non utili ai fini della trama.

È forse questo, però, che manca. Ogni azione del protagonista, ogni oggetto che ha, ogni amico che trova funziona un po' come la pistola di Cechov: svolgerà la sua funzione entro il termine del romanzo.

A questa trama dagli sviluppi controllati si affianca uno stile piuttosto snello, veramente ben congeniato; i complimenti anche a chi ha tradotto.

Il motivo per cui mi fermo a tre stelle è che mi è mancato qualche fronzolo puramente descrittivo e qualche minuzia nella narrazione di alcune fasi del romanzo che avrei gradito descritte nel dettaglio.

Review of 'Ready Player One' on 'Goodreads'

5 stars

A great nostalgic romp through the past, the present and, perhaps a not too distant future. It points out what's wrong with our global culture today in a way that brings back the hope we had growing up in the 70's and 80's. It reinvigorates a faith in the goodness of humanity in spite of our current mistakes and failings. And it points out the absolute value of charity towards one another. And it shows how we know all this; we learned it all growing up but forgot it being part of the rat race or being run over by it.

It's full of Easter eggs from pop culture and the best ones are those he brings up without pointing them out, leaving the reader to notice them.

For anyone who is nostalgic about the late 70's and 80's and the tabletop role-playing game that spawned many others and computer …

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Subjects

  • Puzzles
  • Utopias
  • Virtual reality
  • Realidad virtual
  • Ficcion
  • Fiction
  • Regression (Civilization)
  • Regresión (Civilización)
  • Rompecabezas