Review of 'Ready Player One' on 'Storygraph'
3 stars
On rereading this I found a lot less satisfaction. Its a cute adventure.
Published March 26, 2011 by broadwaypaperbacks.
In the year 2044. reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win--and confront the real world he's always been so desperate to escape. (Provided by publisher).
On rereading this I found a lot less satisfaction. Its a cute adventure.
A great story regarding a late teen engaging in a video game quest with real-world impact. Set in a dystopian future, the tale gives you a blend of a virtual world learing to positive and meaningful real-life changes.
The story is told with enthusiasm and gives you a great insight into a late teen learning there is more to life than a virtual world. It also teaches you persistance, may lead to mindblowing results.
Even though I didn't much like it, I did actually finish it, which is worth an extra star.
//read in 2012
An enjoyable and quick read. Nostalgia is bound together by a fairly predictable plot line. I wanted to go back and create a playlist of all the music mentioned, but I borrowed the book from a co-worker and needed to return it.
To be honest it's been a while since I read the book so don't expect a full in depht review. Sorry.
I liked it, quite a lot indeed. I also enjoy playing video games and 90% of the action occours on a video game. I think that, as always, the book is quite superior compared to the movie.
In conclussion: I recomend it if you like cifi stuff.
Devo dire che è stata una buona lettura. Sicuramente tiene viva l'attenzione del lettore, procede spedito e senza sviluppi non utili ai fini della trama.
È forse questo, però, che manca. Ogni azione del protagonista, ogni oggetto che ha, ogni amico che trova funziona un po' come la pistola di Cechov: svolgerà la sua funzione entro il termine del romanzo.
A questa trama dagli sviluppi controllati si affianca uno stile piuttosto snello, veramente ben congeniato; i complimenti anche a chi ha tradotto.
Il motivo per cui mi fermo a tre stelle è che mi è mancato qualche fronzolo puramente descrittivo e qualche minuzia nella narrazione di alcune fasi del romanzo che avrei gradito descritte nel dettaglio.
Absolutely great book about the 80s, video games, movies, music and more. You will love it, even if you weren't part of that time.
A great nostalgic romp through the past, the present and, perhaps a not too distant future. It points out what's wrong with our global culture today in a way that brings back the hope we had growing up in the 70's and 80's. It reinvigorates a faith in the goodness of humanity in spite of our current mistakes and failings. And it points out the absolute value of charity towards one another. And it shows how we know all this; we learned it all growing up but forgot it being part of the rat race or being run over by it.
It's full of Easter eggs from pop culture and the best ones are those he brings up without pointing them out, leaving the reader to notice them.
For anyone who is nostalgic about the late 70's and 80's and the tabletop role-playing game that spawned many others and computer …
A great nostalgic romp through the past, the present and, perhaps a not too distant future. It points out what's wrong with our global culture today in a way that brings back the hope we had growing up in the 70's and 80's. It reinvigorates a faith in the goodness of humanity in spite of our current mistakes and failings. And it points out the absolute value of charity towards one another. And it shows how we know all this; we learned it all growing up but forgot it being part of the rat race or being run over by it.
It's full of Easter eggs from pop culture and the best ones are those he brings up without pointing them out, leaving the reader to notice them.
For anyone who is nostalgic about the late 70's and 80's and the tabletop role-playing game that spawned many others and computer games and movies to follow, you'll see just how deeply Dungeons and Dragons has shaped our culture.